POE::Component::IRC - a fully event-driven IRC client module.
use POE::Component::IRC;
# Do this when you create your sessions. 'my client' is just a
# kernel alias to christen the new IRC connection with. (Returns
# only a true or false success flag, not an object.)
POE::Component::IRC->new('my client') or die "Oh noooo! $!";
# Do stuff like this from within your sessions. This line tells the
# connection named "my client" to send your session the following
# events when they happen.
$kernel->post('my client', 'register', qw(connected msg public cdcc cping));
# You can guess what this line does.
$kernel->post('my client', 'connect',
{ Nick => 'Boolahman',
Server => 'irc-w.primenet.com',
Port => 6669,
Username => 'quetzal',
Ircname => 'Ask me about my colon!', } );
POE::Component::IRC is a POE component (who'd have guessed?) which
acts as an easily controllable IRC client for your other POE
components and sessions. You create an IRC compenent and tell it what
events your session cares about and where to connect to, and it sends
back interesting IRC events when they happen. You make the client do
things by sending it events. That's all there is to it. Cool, no?
[Note that using this module requires some familiarity with the
details of the IRC protocol. I'd advise you to read up on the gory
details of RFC 1459
<http://cs-pub.bu.edu/pub/irc/support/rfc1459.txt> before you
get started. Keep the list of server numeric codes handy while you
program. Needless to say, you'll also need a good working knowledge of
POE, or this document will be of very little use to you.]
So you want to write a POE program with POE::Component::IRC? Listen
up. The short version is as follows: Create your session(s)
and an
alias for a new POE::Component::IRC client. (Conceptually, it helps if
you think of them as little IRC clients.) In your session's _start
handler, send the IRC client a 'register' event to tell it which IRC
events you want to receive from it. Send it a 'connect' event at some
point to tell it to join the server, and it should start sending you
interesting events every once in a while. If you want to tell it to
perform an action, like joining a channel and saying something witty,
send it the appropriate events like so:
$kernel->post( 'my client', 'join', '#perl' );
$kernel->post( 'my client', 'privmsg', ['#perl'], 'Pull my finger!' );
The long version is the rest of this document.
Well, OK, there's only actually one, so it's more like ``METHOD''.
- new
-
Takes one argument: a name (kernel alias) which this new connection
will be known by. WARNING: This method, for all that it's named
``new'' and called in an OO fashion, doesn't actually return an
object. It returns a true or false value which indicates if the new
session was created or not. If it returns false, check $! for the
POE::Session error code.
How to talk to your new IRC component... here's the events we'll accept.
- ctcp and ctcpreply
-
Sends a CTCP query or response to the
nick(s)
or channel(s)
which you
specify. Takes 2 arguments: the nick or channel to send a message to
(use an array reference here to specify multiple recipients), and the
plain text of the message to send (the CTCP quoting will be handled
for you).
- connect
-
Takes one argument: a hash reference of attributes for the new
connection (see the SYNOPSIS section of this doc for an
example). This event tells the IRC client to connect to a
new/different server. If it has a connection already open, it'll close
it gracefully before reconnecting. Possible attributes for the new
connection are ``Server'', the server name; ``Password'', an optional
password for restricted servers; ``Port'', the remote port number,
``LocalAddr'', which local IP address on a multihomed box to connect as;
``LocalPort'', the local TCP port to open your socket on; ``Nick'', your
client's IRC nickname; ``Username'', your client's username; and
``Ircname'', some cute comment or something.
connect()
will supply
reasonable defaults for any of these attributes which are missing, so
don't feel obliged to write them all out.
- dcc
-
Send a DCC SEND or CHAT request to another person. Takes at least two
arguments: the nickname of the person to send the request to and the
type of DCC request (SEND or CHAT). For SEND requests, be sure to add
a third argument for the filename you want to send. Optionally, you
can add a fourth argument for the DCC transfer blocksize, but the
default of 2048 should usually be fine.
Incidentally, you can send other weird nonstandard kinds of DCCs too;
just put something besides 'SEND' or 'CHAT' (say, ``FOO'') in the type
field, and you'll get back ``irc_dcc_foo'' events when activity happens
on its DCC connection.
- join
-
Tells your IRC client to join a single channel of your choice. Takes
at least one arg: the channel name (required) and the channel key
(optional, for password-protected channels).
- kick
-
Tell the IRC server to forcibly evict a user from a particular
channel. Takes at least 2 arguments: a channel name, the nick of the
user to boot, and an optional witty message to show them as they sail
out the door.
- mode
-
Request a mode change on a particular channel or user. Takes at least
one argument: the mode changes to effect, as a single string (e.g.,
``+sm-p+o''), and any number of optional operands to the mode changes
(nicks, hostmasks, channel keys, whatever.) Or just pass them all as
one big string and it'll still work, whatever. I regret that I haven't
the patience now to write a detailed explanation.
- nick
-
Allows you to change your nickname. Takes exactly one argument: the
new username that you'd like to be known as.
- notice
-
Sends a NOTICE message to the
nick(s)
or channel(s)
which you
specify. Takes 2 arguments: the nick or channel to send a notice to
(use an array reference here to specify multiple recipients), and the
text of the notice to send.
- part
-
Tell your IRC client to leave the channels which you pass to it. Takes
any number of arguments: channel names to depart from.
- privmsg
-
Sends a public or private message to the
nick(s)
or channel(s)
which
you specify. Takes 2 arguments: the nick or channel to send a message
to (use an array reference here to specify multiple recipients), and
the text of the message to send.
- quit
-
Tells the IRC server to disconnect you. Takes one optional argument:
some clever, witty string that other users in your channels will see
as you leave. You can expect to get an
irc_disconnect
event shortly
after sending this.
- register
-
Takes N arguments: a list of event names that your session wants to
listen for, minus the ``irc_'' prefix. So, for instance, if you just
want a bot that keeps track of which people are on a channel, you'll
need to listen for JOINs, PARTs, QUITs, and KICKs to people on the
channel you're in. You'd tell POE::Component::IRC that you want those
events by saying this:
$kernel->post( 'my client', 'register', qw(join part quit kick) );
Then, whenever people enter or leave a channel your bot is on
(forcibly or not), your session will receive events with names like
``irc_join'', ``irc_kick'', etc., which you can use to update a list of
people on the channel.
- unregister
-
Takes N arguments: a list of event names which you don't want to
receive. If you've previously done a 'register' for a particular event
which you no longer care about, this event will tell the IRC
connection to stop sending them to you. (If you haven't, it just
ignores you. No big deal.)
- admin
-
Asks your server who your friendly neighborhood server administrators
are. If you prefer, you can pass it a server name to query, instead of
asking the server you're currently on.
- away
-
When sent with an argument (a message describig where you went), the
server will note that you're now away from your machine or otherwise
preoccupied, and pass your message along to anyone who tries to
communicate with you. When sent without arguments, it tells the server
that you're back and paying attention.
- info
-
Basically the same as the ``version'' command, except that the server is
permitted to return any information about itself that it thinks is
relevant. There's some nice, specific standards-writing for ya, eh?
- invite
-
Invites another user onto an invite-only channel. Takes 2 arguments:
the nick of the user you wish to admit, and the name of the channel to
invite them to.
- ison
-
Asks the IRC server which users out of a list of nicknames are
currently online. Takes any number of arguments: a list of nicknames
to query the IRC server about.
- links
-
Asks the server for a list of servers connected to the IRC
network. Takes two optional arguments, which I'm too lazy to document
here, so all you would-be linklooker writers should probably go dig up
the RFC.
- motd
-
Request the server's ``Message of the Day'', a document which typically
contains stuff like the server's acceptable use policy and admin
contact email addresses, et cetera. Normally you'll automatically
receive this when you log into a server, but if you want it again,
here's how to do it. If you'd like to get the MOTD for a server other
than the one you're logged into, pass it the server's hostname as an
argument; otherwise, no arguments.
- names
-
Asks the server for a list of nicknames on particular channels. Takes
any number of arguments: names of channels to get lists of users
for. If called without any channel names, it'll tell you the nicks of
everyone on the IRC network. This is a really big list, so don't do
this much.
- sl
-
Sends a raw line of text to the server. Takes one argument: a string
of a raw IRC command to send to the server. It is more optimal to use
the events this module supplies instead of writing raw IRC commands
yourself.
- stats
-
Returns some information about a server. Kinda complicated and not
terribly commonly used, so look it up in the RFC if you're
curious. Takes as many arguments as you please.
- time
-
Asks the server what time it thinks it is, which it will return in a
human-readable form. Takes one optional argument: a server name to
query. If not supplied, defaults to current server.
- topic
-
Retrieves or sets the topic for particular channel. If called with just
the channel name as an argument, it will ask the server to return the
current topic. If called with the channel name and a string, it will
set the channel topic to that string.
- trace
-
If you pass a server name or nick along with this request, it asks the
server for the list of servers in between you and the thing you
mentioned. If sent with no arguments, it will show you all the servers
which are connected to your current server.
- userhost
-
Asks the IRC server for information about particular nicknames. (The
RFC doesn't define exactly what this is supposed to return.) Takes any
number of arguments: the nicknames to look up.
- users
-
Asks the server how many users are logged into it. Defaults to the
server you're currently logged into; however, you can pass a server
name as the first argument to query some other machine instead.
- version
-
Asks the server about the version of ircd that it's running. Takes one
optional argument: a server name to query. If not supplied, defaults
to current server.
- who
-
Lists the logged-on users matching a particular channel name, hostname,
nickname, or what-have-you. Takes one optional argument: a string for
it to search for. Wildcards are allowed; in the absence of this
argument, it will return everyone who's currently logged in (bad
move). Tack an ``o'' on the end if you want to list only IRCops, as per
the RFC.
- whois
-
Queries the IRC server for detailed information about a particular
user. Takes any number of arguments: nicknames or hostmasks to ask for
information about.
- whowas
-
Asks the server for information about nickname which is no longer
connected. Takes at least one argument: a nickname to look up (no
wildcards allowed), the optional maximum number of history entries to
return, and the optional server hostname to query.
- oper
-
In the exceedingly unlikely event that you happen to be an IRC
operator, you can use this command to authenticate with your IRC
server. Takes 2 arguments: your username and your password.
- rehash
-
Tells the IRC server you're connected to to rehash its configuration
files. Only useful for IRCops. Takes no arguments.
- restart
-
Tells the IRC server you're connected to to shut down and restart itself.
Only useful for IRCops, thank goodness. Takes no arguments.
- sconnect
-
Tells one IRC server (which you have operator status on) to connect to
another. This is actually the CONNECT command, but I already had an
event called 'connect', so too bad. Takes the args you'd expect: a
server to connect to, an optional port to connect on, and an optional
remote server to connect with, instead of the one you're currently on.
- summon
-
Don't even ask.
- wallops
-
Another opers-only command. This one sends a message to all currently
logged-on opers (and +w users); sort of a mass PA system for the IRC
server administrators. Takes one argument: some clever, witty message
to send.
The events you will receive (or can ask to receive) from your running
IRC component. Note that all incoming event names your session will
receive are prefixed by ``irc_'', to inhibit event namespace pollution.
If you wish, you can ask the client to send you every event it
generates. Simply register for the event name ``all''. This is a lot
easier than writing a huge list of things you specifically want to
listen for. FIXME: I'd really like to classify these somewhat
(``basic'', ``oper'', ``ctcp'', ``dcc'', ``raw'' or some such), and I'd welcome
suggestions for ways to make this easier on the user, if you can think
of some.
- irc_connected
-
The IRC component will send an ``irc_connected'' event as soon as it
establishes a connection to an IRC server, before attempting to log
in. ARG0 is the server name.
NOTE: When you get an ``irc_connected'' event, this doesn't mean you
can start sending commands to the server yet. Wait until you receive
an irc_001 event (the server welcome message) before actually sending
anything back to the server.
- irc_disconnected
-
The counterpart to irc_connected, sent whenever a socket connection
to an IRC server closes down (whether intentionally or
unintentionally). ARG0 is the server name.
- irc_error
-
You get this whenever the server sends you an ERROR message. Expect
this to usually be accompanied by the sudden dropping of your
connection. ARG0 is the server's explanation of the error.
- irc_join
-
Sent whenever someone joins a channel that you're on. ARG0 is the
person's nick!hostmask. ARG1 is the channel name.
- irc_kick
-
Sent whenever someone gets booted off a channel that you're on. ARG0
is the kicker's nick!hostmask. ARG1 is the channel name. ARG2 is the
nick of the unfortunate kickee. ARG3 is the explanation string for the
kick.
- irc_mode
-
Sent whenever someone changes a channel mode in your presence, or when
you change your own user mode. ARG0 is the nick!hostmask of that
someone. ARG1 is the channel it affects (or your nick, if it's a user
mode change). ARG2 is the mode string (i.e., ``+o-b''). The rest of the
args (ARG3 .. $#_) are the operands to the mode string (nicks,
hostmasks, channel keys, whatever).
- irc_msg
-
Sent whenever you receive a PRIVMSG command that was addressed to you
privately. ARG0 is the nick!hostmask of the sender. ARG1 is an array
reference containing the
nick(s)
of the recipients. ARG2 is the text
of the message.
- irc_nick
-
Sent whenever you, or someone around you, changes nicks. ARG0 is the
nick!hostmask of the changer. ARG1 is the new nick that they changed
to.
- irc_notice
-
Sent whenever you receive a NOTICE command. ARG0 is the nick!hostmask
of the sender. ARG1 is an array reference containing the
nick(s)
or
channel name(s)
of the recipients. ARG2 is the text of the NOTICE
message.
- irc_part
-
Sent whenever someone leaves a channel that you're on. ARG0 is the
person's nick!hostmask. ARG1 is the channel name.
- irc_ping
-
An event sent whenever the server sends a PING query to the
client. (Don't confuse this with a CTCP PING, which is another beast
entirely. If unclear, read the RFC.) Note that POE::Component::IRC will
automatically take care of sending the PONG response back to the
server for you, although you can still register to catch the event for
informational purposes.
- irc_public
-
Sent whenever you receive a PRIVMSG command that was sent to a
channel. ARG0 is the nick!hostmask of the sender. ARG1 is an array
reference containing the channel
name(s)
of the recipients. ARG2 is
the text of the message.
- irc_quit
-
Sent whenever someone on a channel with you quits IRC (or gets
KILLed). ARG0 is the nick!hostmask of the person in question. ARG1 is
the clever, witty message they left behind on the way out.
- irc_socketerr
-
Sent when a connection couldn't be established to the IRC server. ARG0
is probably some vague and/or misleading reason for what failed.
- All numeric events (see RFC 1459)
-
Most messages from IRC servers are identified only by three-digit
numeric codes with undescriptive constant names like RPL_UMODEIS and
ERR_NOTOPLEVEL. (Actually, the list of codes in the RFC is kind of
out-of-date... the list in the back of Net::IRC::Event.pm is more
complete, and different IRC networks have different and incompatible
lists. Ack!) As an example, say you wanted to handle event 376
(RPL_ENDOFMOTD, which signals the end of the MOTD message). You'd
register for '376', and listen for 'irc_376' events. Simple, no? ARG0
is the name of the server which sent the message. ARG1 is the text of
the message.
- irc_dcc_chat
-
Notifies you that one or more lines of text have been received from
the client on the other end of a DCC CHAT connection. ARG0 is the nick
of the person on the other end, ARG1 is the port number, and any
subsequent args are the individual text lines sent by the other
client.
- irc_dcc_done
-
You receive this event when a DCC connection terminates
normally. Abnormal terminations are reported by ``irc_dcc_error'',
below. ARG0 is the nick of the person on the other end, ARG1 is the
DCC type (CHAT, SEND, GET, etc.), and ARG2 is the port number. For DCC
SEND and GET connections, ARG3 will be the filename, ARG4 will be the
file size, and ARG5 will be the number of bytes transferred. (ARG4 and
ARG5 should always be the same.)
- irc_dcc_error
-
You get this event whenever a DCC connection or connection attempt
terminates unexpectedly or suffers some fatal error. ARG0 will be a
string describing the error. ARG1 will be the nick of the person on
the other end of the connection. ARG2 is the DCC type (SEND, GET,
CHAT, etc.). ARG4 is the port number of the DCC connection, if
any. For SEND and GET connections, ARG5 is the filename.
- irc_dcc_send
-
Notifies you that another block of data has been successfully
transferred from you to the client on the other end of a DCC SEND
connection. ARG0 is the nick of the person on the other end, ARG1 is
the port number, ARG2 is the filename, ARG3 is the total file size, and
ARG4 is the number of bytes successfully transferred so far.
- irc_dcc_start
-
This event notifies you that a DCC connection has been successfully
established. ARG0 is the nick of the person on the other end, ARG1 is
the DCC type (CHAT, SEND, GET, etc.), and ARG2 is the port
number. Note that the port number is a good way to uniquely identify a
particular DCC connection. For DCC SEND and GET connections, ARG3 will
be the filename and ARG4 will be the file size.
- irc_snotice
-
A weird, non-RFC-compliant message from an IRC server. Don't worry
about it. ARG0 is the text of the server's message.
Dennis Taylor, <dennis@funkplanet.com>
The maddest of mad props go out to Rocco ``dngor'' Caputo
<troc@netrus.net>, for inventing something as mind-bogglingly
cool as POE, and to Kevin ``oznoid'' Lenzo <lenzo@cs.cmu.edu>,
for being the attentive parent of our precocious little infobot on
#perl.
Further thanks go out to Tori Amos for keeping me company while I was
writing this, to Elephant and Castle for having great soup, and to the
Strand for having cheap books, but I suppose that's not really
relevant here. Too bad.
Net::IRC, RFC 1459, http://www.irchelp.org/,
http://www.cs.cmu.edu/~lenzo/perl/, http://www.infobot.org/,
http://tori.by.net/,
http://newyork.citysearch.com/E/V/NYCNY/0002/46/68/,
http://www.pobox.com/~schwern/img/fishpants.jpg